/* Copyright (c) 2009, Enric Rodriguez (enrodri86@gmail.com)
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 	- Redistributions of source code must retain the above copyright
 * 	notice,	this list of conditions and the following disclaimer.
 * 	- Redistributions in binary form must reproduce the above copyright
 * 	notice, this list of conditions and the following disclaimer in the
 * 	documentation and/or other materials provided with the distribution.
 * 	- Neither the name of the <ORGANIZATION> nor the names of its
 * 	contributors may be used to endorse or promote products derived from
 * 	this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
package es.enrodri86.mmo.auth.shared;

import java.io.Serializable;
import java.util.List;
import java.util.Vector;

public class Game implements Serializable{

	private static final long serialVersionUID = -5778816193904441639L;

	private String name;

	private String description;

	private List<String> serverIDs;

	private String id;

	public String getId() {
		return id;
	}

	public void setId(String id) {
		this.id = id;
	}

	public Game(){
		serverIDs = new Vector<String>();
	}

	public Game(String name, String description) {
		this.name = name; this.description = description;
		serverIDs = new Vector<String>();
	}

	public void addServerID(String gs){
		if(serverIDs.contains(gs))return;
		serverIDs.add(gs);
	}

	public void removeServerID(GameServer gs){
		serverIDs.remove(gs);
	}

	public List<String> getServerIDsList(){
		return serverIDs;
	}

	public String getDescription() {
		return description;
	}

	public void setDescription(String description) {
		this.description = description;
	}

	public String getName() {
		return name;
	}

	public void setName(String name) {
		this.name = name;
	}

	@Override
	public String toString() {
		return name;
	}

}
